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Image taken from https://boardgamegeek.com/image/6520330/final-girl-frightmare-on-maple-lane Designer: A. J. PorfirioPublisher: Van Ryder GamesArtist: Roland MacDonald For context, I have played this game both as it comes in the box, and I’ve played through all lore book scenarios meaning I’ve played every killer at every location. I’ll only be talking about Dr. Fright and Maple Lane here though.…
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Image taken from https://boardgamegeek.com/image/7486293/final-girl-carnage-at-the-carnival Designers: Evan Derrick, A. J. PorfirioPublisher: Van Ryder GamesArtist: Vladyslava Ladkova For context, I have played this game both as it comes in the box, and I’ve played through all lore book scenarios meaning I’ve played every killer at every location. I’ll only be talking about Geppetto and Carnival of Blood…
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Image taken from https://boardgamegeek.com/image/7486294/final-girl-slaughter-in-the-groves Designer: Evan DerrickPublisher: Van Ryder GamesArtist: Tumo Mere For context, I have played this game both as it comes in the box, and I’ve played through all lore book scenarios meaning I’ve played every killer at every location. I’ll only be talking about Inkanyamba and Sacred Groves here though. For thoughts…
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Image taken from https://boardgamegeek.com/image/6520315/final-girl-the-haunting-of-creech-manor Designer: A. J. PorfirioPublisher: Van Ryder GamesArtist: Tyler Johnson For context, I have played this game both as it comes in the box, and I’ve played through all lore book scenarios meaning I’ve played every killer at every location. I’ll only be talking about Poltergeist and Creech Manor here though. For…
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Image taken from https://boardgamegeek.com/image/6520341/final-girl-the-happy-trails-horror Designers: Evan Derrick, A. J. PorfirioPublisher: Van Ryder GamesArtist: Tyler Johnson For context, I have played this game both as it comes in the box, and I’ve played through all lore book scenarios meaning I’ve played every killer at every location. I’ll only be talking about Hans and Camp Happy Trails…
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Image taken from https://boardgamegeek.com/image/5623566/imperium-classics Designers: Nigel Buckle, Dávid TurcziPublisher: Osprey GamesArtist: Mihajlo Dimitrievski A few things you need to know about me: 1) I am typically not a huge fan of deck builders, especially games that are exclusively deck builders. 2) I play quite a lot solo, and I’m don’t usually prefer complex solo bots.…
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Image taken from https://boardgamegeek.com/image/7976770/leviathan-wilds Designer: Justin KemppainenPublisher: Moon Crab GamesArtist: Samuel R. Shimota Leviathan Wilds is a cooperative card-based action selection game (can play true solo but I used two characters) where players work together to scale a leviathan and free it of its binding crystals. To do so, players select a climber and a…
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Image taken from https://boardgamegeek.com/image/8104310/spokes Designer: Bert HardemanPublisher: Radical 8 GamesArtist: Rusembell Spokes is a bright and colorful game where players race bikes around the board in hopes of completing three laps first. In the solo game, the goal is to complete three laps with only a certain number of spokes, so it’s more like you’re…
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Image taken from https://boardgamegeek.com/image/8515455/pergola Designers: Michał Gołąb Gołębiowski, Przemek WojtkowiakPublisher: Rebel StudioArtist: Karolina Kijak Pergola is a super chill game about creating a beautiful garden. This game is a quintessential point salad design that offers many opportunities and avenues for scoring points. The solo game plays similarly to a multiplayer game but with a way…
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Image taken from https://boardgamegeek.com/image/8356842/spooktacular Designer: D. Brad Talton, Jr.Publisher: Level 99 GamesArtist: Javier Roa González Now, I love me some spooky season games, so when I saw this, I was immediately intrigued. While it’s not perfect, especially in terms of solo, I had a lot of fun with it! Spooktactular is a card-based action selection…